Many of players have one form or another of Grenades, some are simple Foam or plastic replicas, while others have Gas (tornados), electronic sound or Co2 Bangers. Also we have the M203/Rpg rounds. The practical use of any of thes that do not emit BBs is questionable simply becuase its hard to get folks to call the Grenade kill. Using any type of grenade be it hand thrown or Fired (M203) is hit or miss. I have made ,many Grenade kills and was glad that there was an Honorable player on the receiving end....most of the time!
but On other occasions I have not been so lucky...
"I was behind a bush/ wooden pallet or fence"- Nope your dead!
" I didnt see it"- Case by case
"I have body armor on"- Ok your torso is in great shape, but you have no arms, legs or a head
"My self and my team mates always have Grenade, and when we deploy them it is with a Loud " FRAG OUT"
The Kill range of a real Grenade is about 15 meters or 48 feet. and in air soft is reduced to 3 meters 9.75 feet.
I beleive that if a Game is being hosted under the MILITARY SIMULATION heading that Grenade kills should be more strictly enforced.And the kill range increased for more realistic play.
Expand the Kill range of hand thrown Grenades to 18 feet in the open. M203 12 feet,and In CQB any greande tossed/or fired into a room kills everyone regardless of room size. M203 hit to any Vehicle is a kill (crew considered alive)
Only a Solid obstical is protection-If you can see through it thats concealment, Not cover!
Game staff should be on the lookout for these situations---Icon